

I, on the other hand, tend to follow the "detailed method" and give out xp based on how difficult the mission was (hereby punishing efficiency, but hey, if they are already efficient, they don't need the exp that much). (And if something goes wrong - say, we get 200 liters of promethium instead of the stuff we ordered - we can sell the what we don't need.)

We don't get any funding, nor loot, but we can requisition pretty much anything within reason. The GM of the party I play in generally awards 200 xp per story, which tend to take 1,5-2 sessions to complete. Never managed to get to Throne Agent level, though. They generally start to become halfway competent around the end of rank 3 (2000 xp), reasonably competent at rank 5 (5-6000 xp), and downright frightening at 10.000-ish.
